Search found 39 matches

by Java_Man
Tue Feb 03, 2009 6:36 pm
Forum: Introduce Yourself
Topic: hello, void
Replies: 22
Views: 13078

Re: hello, void

I'm afraid I made a critical error. Space smells like steak, not bacon. I do apologise.
by Java_Man
Tue Feb 03, 2009 12:56 pm
Forum: Introduce Yourself
Topic: hello, void
Replies: 22
Views: 13078

Re: hello, void

Welcome indeed. Enjoy the fresh air of the Void. Which is technically nothing but empty space, but scientists did prove space smells like bacon. And that's good enough for me.
by Java_Man
Tue Feb 03, 2009 12:53 pm
Forum: Introduce Yourself
Topic: Scream on!!!
Replies: 15
Views: 12305

Re: Scream on!!!

Welcome! Glad to hear you're enjoying yourself. Hope it continues.
Scream on, brave Voidian! Scream on!
by Java_Man
Sun Feb 01, 2009 7:49 pm
Forum: Latest Server News
Topic: RAF stand down from VOID
Replies: 28
Views: 15232

Re: RAF stand down from VOID

Shame it had to come to this, but yeah, can't have a clan with so few members.
Thanks to all for the fun times whilst flying under the RAF, and good luck for the future.
by Java_Man
Thu Jan 29, 2009 11:37 pm
Forum: Latest Server News
Topic: Strail: Gates/holes blocked, players trapped
Replies: 14
Views: 6549

Re: Strail: Gates/holes blocked, players trapped

*BUMP* de bump doo ba doo

Massive lag seems to have disappated.
by Java_Man
Thu Jan 29, 2009 11:34 pm
Forum: Freelancer General Discussion
Topic: My 1st fighters
Replies: 13
Views: 7968

Re: My 1st fighters

Indeed, for a first attempt that's bloomin' good. I do like the "Cutlass" a lot.
Well designed and well named. Kudos!
by Java_Man
Thu Jan 29, 2009 8:20 pm
Forum: Introduce Yourself
Topic: Hello.
Replies: 11
Views: 7607

Re: Hello.

Ahoy there matey!

Welcome to the happiest place on Earth!

Have fun out there.
by Java_Man
Thu Jan 29, 2009 1:33 pm
Forum: Freelancer General Discussion
Topic: Happy Birthday Strail!
Replies: 40
Views: 14945

Re: Happy Birthday Strail!

Happy Birthday M'Lord!

May frivolities descend upon thee!
by Java_Man
Wed Jan 28, 2009 11:23 pm
Forum: Freelancer General Discussion
Topic: Already textured - Mav look here :)
Replies: 11
Views: 5902

Re: Already textured - Mav look here :)

Man that's awesome. I kinda imagine a bat when i look at it.
Love the attention to detail, like the purple wires.
by Java_Man
Tue Jan 27, 2009 11:15 pm
Forum: Freelancer General Discussion
Topic: A other new BS
Replies: 13
Views: 5882

Re: A other new BS

Another nicely done BS there. From top and bottom it reminds me of Battlecruiser from Homeworld 2.
Nice n big n chunky. Just how i like my Battleships.
by Java_Man
Tue Jan 27, 2009 6:04 pm
Forum: Clan Archive Board
Topic: My new ships (4)
Replies: 19
Views: 8656

Re: My new ships (4)

Wow that's nice. Looks like a cross of a Dagger and a Titan.
Your designs are great, keep 'em coming.
by Java_Man
Tue Jan 27, 2009 5:52 pm
Forum: Latest Server News
Topic: About You Posts
Replies: 33
Views: 18214

Re: About You Posts

1. Forum Name?
Java_Man

2. What's your in-Game character name (Main one used)?
[RAF]-Java-[H]

3. Town and country where you live?
Wakefield, West Yorkshire, England.

4. Other Hobbies or interests/family (apart from Freelancer)?
More computer games! Also science, TV (mostly comedy).

5. Any other ...
by Java_Man
Tue Jan 27, 2009 5:18 pm
Forum: Freelancer General Discussion
Topic: New BattleShip
Replies: 9
Views: 4430

Re: New BattleShip

Nice job there. Definetely looks like a Piratey Battleship to me, so dark colour goes well.
For the wings i'd just go with what you've done for the rest of the ship and have them black with red outlines.
For some reason the name Prowler springs to mind.
Keep it up.  =D>
by Java_Man
Mon Jan 26, 2009 7:39 pm
Forum: Latest Server News
Topic: For our ship designers
Replies: 16
Views: 7744

Re: For our ship designers

Holy... those are some seriously pretty ships there.
Bottom one's my favourite. Others are a bit too smooth and sleek for my liking.
And the Starcraft Battlecruiser is nicely done.
by Java_Man
Sun Jan 25, 2009 11:04 pm
Forum: Latest Server News
Topic: Hostile Jump Gates
Replies: 12
Views: 5973

Re: Hostile Jump Gates

It'd be a lot more realistic for RP. Heck, in SP the excuse for Jump Gates not working was that you needed codes before they let you through (i.e.: completing a certain section of the campaign was needed).
However I agree that this may be needlessly hassle inducing. The Nomad controlled Jump Gates ...