Mod Update - PC Issues

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Re: Mod Update - PC Issues

Post by Lucky_Luciano »

thanx bavieca it works now...it seems to be working flawlessly but with a massive RAM usage ....1.4 GB circa.

grazie del link yoda  ;)

Xenon thanx good to know that!
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2nd Lieutenant
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Re: Mod Update - PC Issues

Post by JAZZ »

yeah my problem is the same as most i guess , 40 mins load time, 10  ins to open minimap, that sort of thing. anything i can help with tough just ask strail
thanks for the effort

JAZZ
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Re: Mod Update - PC Issues

Post by Zyos »

You don't need to download any files xenon, dacom.dll is in the freelancer\exe folder, its just a simple mismatch of the path setting with the mod installation.
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Re: Mod Update - PC Issues

Post by Zebulon »

I loaded the beasty last night from the website link and just followed the instructions - Im a 512mb chap myself. I just followed the instructions and for sure it took 55 minutes to download but there were no probs with missing files or anything, so I guess for once, computer illiteracy actually helped!  It was worth it.  I have no idea what my grafix card is but Boy where the pictures sharp! Bit of a delay when flying and doing the jump gates / docking but that was to be expected.  I will be learning much from this.  Depending on how the fix goes I am still considering an inexpensive and practical "upgrade".  I shall await the arrival of the fix - Being the dumbest one here then feel free to utilise my ignorance as a test bed for any K.I.S.S. issues (Keep It Simple, Stoopid) - PM or e-mail and I can letcha know how I got on....  Sufice to say - Freekin' Fantastic Lookin' Mod!

I found OATS for sale..!!!!!  Anyone got a horse that needs feeding?  *(makes bowl of porridge while he waits...)* Many thanks for all the hard work Boss...
:D
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Re: Mod Update - PC Issues

Post by URAMI »

I downloaded the mod in 3 minutes, took about 4 minutes to install it.  After installation it went to the Void loading screen and I stared at the loading screen for 40 minutes until I got impatient and shut down my computer by holding the power switch...  And yes I timed it; I looked at the clock when the Void screen opened so I could test it.  I'm one of those unfortunate ones with only 512 mem also...   :(

Hopefully you're able to work something out and the load times can be lessened.

Thanks for reading.
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Re: Mod Update - PC Issues

Post by Frobozz »

Glad to hear you're addressing the 512mb problems Strail, thanks for the effort.
Urami, I did leave my PC run a good long time with the splash screen, after killing all other programs even my AV. I came back and only saw the "Freelancer has crashed, do you want to submit a report..." message.

If it don't start in 30 min it's reset switch time, even if it does start after all that time there's probably no resources left anyway.
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Re: Mod Update - PC Issues

Post by Hannibal »

I had a same problem with loading. First time tooked me almoust 50 min. and crashed after 10 min. of playing. But then I have limited the virtual mem to 2 GB and guess wath, FL loaded in 12 min.

When I leave windows to play with virtual mem settings max amount of mem never crosses 968 MB. That is why my FL crashed.
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Re: Mod Update - PC Issues

Post by geromix »

Well thats great news Strail,it should get better now by tomorrow. :D
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Re: Mod Update - PC Issues

Post by CryptLord »

i have 512 ram as well but it takes me 1hr. 30 min lol. my  laptop sucks anyway. :P  and Good luck Strail =D>
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Re: Mod Update - PC Issues

Post by Baki »

I cant pass the Void startup screen too. Yesterday I waited for 3 hours, and nothing hapend. The 3 freakin' hours, that must be a some kind of record :)
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Re: Mod Update - PC Issues

Post by Xardas »

Well.. today is 23 where is the update :( :( :(
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Re: Mod Update - PC Issues

Post by Strail »

People who are interested in trying the fix, please visit chat, between now ans and the next hour. I will be in and out.
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