A Request

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A Request

Post by Asmodeus »

A Request, can certain players please stop Persistently Harassing me In game concerning Mod updates. I do not have any control regarding this.
I do occasionally ask the main man who does, but he as a RL and a Full time job, This person is my Friend and I for one would like to keep it that way.
I will post on the forum as soon as I get News of any further development Regarding this matter.


I have left this Topic open for Discussion and Suggestions, but if it starts to get Nuts I will Lock it.

Thank you for your Patience... :D

LATEST MOD IS HERE...

http://www.mediafire.com/file/t68l3op79 ... .zip.flmod
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Re: A Request

Post by ItisI »

Hm, maybe we are all just a bit to enthousiastic and can't wait for another cool mod :D (just trying to approach it from the bright side :) )

My recommendations:

Don't go completely wild with the mod, e.g. in my opinion it would be nice to see some minor changes. In that sense i would recommend to start small and dont overhaul it within a single mod update

-Alter the prices here and there a bit (so ppl have to look for new routes).
-Maybe 1 or 2 new ships so ppl have something to try again.
-I would not introduce any new systems right now: it seems there is plenty of space at the moment while the player number is not that large.
-Fix the enhancers ;) (??? it seems they still dont work with me)
-Accept help from ppl who offer it: i have seen some offers lately where ppl were offering to help, even if that would mean they just execute orders, i.e. don't give input them selfes but just put time in it. This safes the main modder some time and gives him/her more free time :)

With the minor adjustments every now and then, this gives the advantage that a new mod does not require months of development (and thus making it more tempting to just play a bit every now and then, and test new modding stuff. This way if something does not work out, at least not months of work are lost, which would be a pity). Also it means players have something new to try/do.

Just my thoughts, hope they are usefull to someone :)
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Re: A Request

Post by Asmodeus »

Hi ItisI, the Enhancers are fixed don't know why you still have a problem.
It maybe that you have a ship that cannot equip them, NOT all Can.
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Re: A Request

Post by ItisI »

Hi Asmo,

Thanks for the reply. Currently i am flying the anubis mk 2 mainly. In principle there is a slot available for the enhancer according to the description in-game. Is there a list somewhere on the forum which states which ships can/cannot mount an enhancer? I think that would greatly help me (and possibly others if they are bothered by the same issue).
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Re: A Request

Post by Asmodeus »

Sorry i don't have a list compiled of the ships that do/do not have Enhanced capabilities. (If someone wants to be my guest)
The Anubis Mk2 I know does, as one of my other Chars flies it with a re-gen Enhancer fitted.
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Re: A Request

Post by ItisI »

I re downloaded the mod, noticed that this time it seems a bit different (v5b instead of v5a). Somehow i managed to download the old mod even after it was said the enhancer problem was fixed. Seems to be my mistake - but solved now.

Thanks anyway!
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