Anubis MK2 lightmap

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Sqdr. Commander
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Anubis MK2 lightmap

Post by Zsoca »

So I got an idea to a little bit pimp up the Anubis MK2 with some lightmaps...heres the result:  :)

Image
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Re: Anubis MK2 lightmap

Post by Asmodeus »

Like it, Looks good. =D>
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Re: Anubis MK2 lightmap

Post by minustri »

Add lightmaps to screens in cockpit of your Apophis so it can be seen from outside. Also, maybe some lightmaps for glow on the engine grills would be nice, so they always look like they are hot. Anyway looks good.

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Re: Anubis MK2 lightmap

Post by fireaters »

looks awesome
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Re: Anubis MK2 lightmap

Post by Zsoca »

Thanks guys  :)
Add lightmaps to screens in cockpit of your Apophis so it can be seen from outside.
This requires to make model changes, because the glass texture is a) 64x64 single color texture or b) no texture at all.
Also, maybe some lightmaps for glow on the engine grills would be nice, so they always look like they are hot
This could be done, however it will require little model change too...since the grill texture is also used for the engine intake, and there is no logic why it should be hot or glow  :)[hr]

Also I made a little tweak on the Conqueror texture to look more robotic.

Image

Note that this changes are visible only for me. If there is an interest to include the changes in the mod, then send me a PM  :)
Linktree | https://linktr.ee/zsocasan
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Re: Anubis MK2 lightmap

Post by -=Blade=- »

Hi, just AWESOME work Zsoca on that MK2, love it :D
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Re: Anubis MK2 lightmap

Post by Burn »

Bravo Zsoca  =D>
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Re: Anubis MK2 lightmap

Post by Zsoca »

Thanks guys...but shiiiiiit I just realized the textures are gone since I forget to backup them after a recent HDD format.  :(  :(
Linktree | https://linktr.ee/zsocasan
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