changing clan bases
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- Flight Commander
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Re: changing clan bases
roger - will do
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Marauders retired Fleet Admiral / guild founder
Marauders retired Fleet Admiral / guild founder
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- Lt. Commander
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Re: changing clan bases
Will post syndicate info laters ;)
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Re: changing clan bases
Ok, for people in the base we would like:
bar tender - shyne - rh_deidrich_head_worm - Prop_neuralnet_B_combo
equipment dealer - nova Syd_head - Prop_neuralnet_B_combo
Assistant dealer - Slave 1 - pi_pirate3_hurt :D
commodity dealer - Lemmy - li_rockford_head - Prop_neuralnet_C_combo
Assistant dealer - Slave 2 - pi_pirate3_hurt
Other guys in the bar :
Iceman - rh_reichman_head - Syd_head - Prop_neuralnet_B_combo
Dynasty - pl_female4_head - prop_neuralnet_D_right
Molten - br_tobias_head - prop_neuralnet_A
Kosmiker - br_bartender_head - prop_neuralnet_A
Looseunit - li_scrote_head - prop_neuralnet_C_right
Recoil - pl_male5_head - prop_neuralnet_B
Nightmare - pi_pirate2_head - Prop_neuralnet_B_combo
Lestat - br_brighton_head - prop_neuralnet_A_Combo
Other than that, no other changes needed ;)
bar tender - shyne - rh_deidrich_head_worm - Prop_neuralnet_B_combo
equipment dealer - nova Syd_head - Prop_neuralnet_B_combo
Assistant dealer - Slave 1 - pi_pirate3_hurt :D
commodity dealer - Lemmy - li_rockford_head - Prop_neuralnet_C_combo
Assistant dealer - Slave 2 - pi_pirate3_hurt
Other guys in the bar :
Iceman - rh_reichman_head - Syd_head - Prop_neuralnet_B_combo
Dynasty - pl_female4_head - prop_neuralnet_D_right
Molten - br_tobias_head - prop_neuralnet_A
Kosmiker - br_bartender_head - prop_neuralnet_A
Looseunit - li_scrote_head - prop_neuralnet_C_right
Recoil - pl_male5_head - prop_neuralnet_B
Nightmare - pi_pirate2_head - Prop_neuralnet_B_combo
Lestat - br_brighton_head - prop_neuralnet_A_Combo
Other than that, no other changes needed ;)
Last edited by darthnova on Fri Apr 16, 2010 6:07 pm, edited 1 time in total.
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- Sqdr. Commander
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Re: changing clan bases
Okay, let's stop this other-clan-slave thingy before it gets out of hand, shall we? :) You may include npc factions if you wish, but doing player clans without asking for their permission is a bad idea imo. The rest are fine and will be done, and for those two dealers, I'll just pick something for you ;)
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- Lt. Commander
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Re: changing clan bases
I dunno bout a slave, but i'm willing to be your bartender :D
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- Lt. Commander
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Re: changing clan bases
Haha, I was not sure weather it would be allowed ^^ That is no probs, post edited :D
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Re: changing clan bases
A bump, and a bit of clarification, one I didn't think necessary: even if your base is in Nomad 1, the Dyson sphere/Sparta city is not available. Please read the original post about what's allowed and what's not. Looking at the changed clan bases (there are screenies in the thread) is also a good idea :P
Also, adding anything to the system that's not your clan base is a no too.
Also, adding anything to the system that's not your clan base is a no too.
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Re: changing clan bases
An update: clan bases will have a 5K exclusion zone around them, so no rocks/mines/etc, and no npcs inside that. They might get some additional stuff on them too... we'll see once I get around to that :P
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Re: changing clan bases
Noooo mah roids. 
I DEMAND MINES!
I DEMAND MINES!
Remember Mick
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- Sqdr. Commander
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Re: changing clan bases
Hm, I suppose we could place two mines outside your base.
On a more serious note: okay, 'roids can be kept around, if you prefer them, they don't have to be gone :P
On a more serious note: okay, 'roids can be kept around, if you prefer them, they don't have to be gone :P
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Re: changing clan bases
They do bring an advantage though 
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Re: changing clan bases
A small addendum to the change mentioned in the other thread, about clan bases getting better turrets: since the different bases have varying amounts of turrets, the ones that don't have ten turrets will have weapon platforms added around them. (Those that have more than ten will have some removed.) If your base needs wp-s added, I'd very much appreciate it if you sent me the coords you'd like them added to, it'd save a considerable amount of time. (Remember: the /loc command is your friend :P)
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Re: changing clan bases
Asmodeus - Bar Tender
Verminard - Ship dealer
AsmodeusesWife - commodities dealer
Other people in Bar
Travesty
Stick
MetroiD
Dark Angel
Spartan
Mani
All wearing just our underwear with turbans on our heads.
Verminard - Ship dealer
AsmodeusesWife - commodities dealer
Other people in Bar
Travesty
Stick
MetroiD
Dark Angel
Spartan
Mani
All wearing just our underwear with turbans on our heads.
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Re: changing clan bases
[quote="cmdrsaman";p="225435"]A small addendum to the change mentioned in the other thread, about clan bases getting better turrets: since the different bases have varying amounts of turrets, the ones that don't have ten turrets will have weapon platforms added around them. (Those that have more than ten will have some removed.) If your base needs wp-s added, I'd very much appreciate it if you sent me the coords you'd like them added to, it'd save a considerable amount of time. (Remember: the /loc command is your friend
)[/quote]
Are these going to be 2 turret WP's? Just so I know how many locations to post.
Are these going to be 2 turret WP's? Just so I know how many locations to post.
Remember Mick
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