Marauders START diplomacy

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Marauders START diplomacy

Post by die_volker »

Hi all.
As Marauders project takes shape, and we seem to be able to raise enough fighters to be considered a clan,
I'm requesting politely a statement from each active clan leader or chief of diplomacy to reply to this topic.
We start as neutral to everyone. Inevitably, as we will participate in battles or fight others, things will change and so our diplomacy.
Short said...MARAUDERS are a mercenary wing-group, and we share just your will to fight. Our economical interests is business of our own.
For those that need more INFO check here:

[align=center]
MARAUDERSD DIPLOMACY PAGE

MARAUDERS STORY
MARAUDERS CLASSES[/align]
Last edited by die_volker on Sat Jan 10, 2009 8:08 pm, edited 1 time in total.
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Re: Marauders START diplomacy

Post by [BLK_LGN][X]Zeus »

Hmmm I think you could put us on hostile please. :)

But have no fear, there are plenty of good guys out there who won't hurt you too.

PS: I think your sigs are great!
Remember Mick
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Re: Marauders START diplomacy

Post by Maverick »

-=REAVERS=- can be put to KOS as well m8. And indeed, your sigs look great, especially the first one.
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Re: Marauders START diplomacy

Post by [RAF]-Equinox-[H] »

RAF are as you requested Neutral,
till we find ourself s shot upon
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Re: Marauders START diplomacy

Post by Babieca »

If you Trade with cardamine you are friendly
If you dont care about cardamine you are neutral
if you kill cardamine Traders you are enemy, If you kill Outcasts or camp in Omicron Alpha you are enemy
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Re: Marauders START diplomacy

Post by geromix »

[AoF] [T] and [A] Wing neutral,[AoF] X Wing hostile.
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Re: Marauders START diplomacy

Post by YMER-VILE »

The |YMER| pirates are neutral with mercenaries untill or unless we note a pattern of them working for only one side either all or the majority of the time.

i.e.  Mercenaries who work only for Navy/Hunters will be treated as Hunters/Navy.
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Re: Marauders START diplomacy

Post by zyraxes »

Dacia is neutral for now
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Re: Marauders START diplomacy

Post by die_volker »

c'mon ppl...i need more... :-SS...
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Re: Marauders START diplomacy

Post by Verminard »

You can class BBB as neutral for now based purely on your roleplay description..
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Re: Marauders START diplomacy

Post by Salgy »

For [n*o] you can set neutral diplomacy. Thanks.
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Re: Marauders START diplomacy

Post by =ESF=XENON »

Mercenaries , Neutral to Us.
Elite Sirius Fighters - ORDER Blood Money Mercenaries.
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Re: Marauders START diplomacy

Post by Osiris »

how i has told you in the PM for now Orion is neutral  ;)
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Re: Marauders START diplomacy

Post by Warcow »

You can put the I.S.B. down as neutral for now.  Thanks!   :D
We're making a list.
We're checking it twice.
We're gonna find out who's naughty or nice.
The I.S.B. is coming...to town.

(The I.S.B. is an RP clan dedicated to battling organized crime. ?If you're interested in joining, just click [url=http://void-isb.f
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Re: Marauders START diplomacy

Post by Shiverblade »

-|Nomads|- Hostile :) (maybe abit late? :P dunno but still said it xD)
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-|Nomads|-Dac'Orash
-|Nomads|-*BS*Thorai
-|NOmads|-The_Toraq

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