changing clan bases
-
- Sqdr. Commander
- Posts: 1215
- Joined: Mon Dec 01, 2008 12:00 am
changing clan bases
I've gotten permission from RimShot to ask the clan leaders if they want to have their existing bases modified, and change them if they do. So, if you would like to have yours re-done, post in this thread please - or if you'd prefer to keep it a surprise from the public until the next update comes out, then PM me :P I'll do the following for any clans who request it:
- rename their base
- move their base to a different location / system
- change the base's look (to an existing archetype)
- add an infocard to the base
If you'd like to have your base moved, I'd very much appreciate it if you sent me the exact coordinates where you would like it moved to, as that'll save me a considerable amount of time. The easiest way to do this is to log on to the Void, fly with your ship to the spot you'd like, and do a /loc command. That'll give you your current coordinates, which you can then write down and send over.
Also, if you'd like to pick a new look for your base, I'd ask you not to pick a large station, or a House battleship. (Unless you're a House navy faction, but I don't think we have any of those :P) Send me either the archetype you'd like, or the model name, or if you don't know what I was talking about there, then the name of an existing base which's look you want :P
Oh yeah, and by the way, the -=REAVERS=- will be moving to Omega-41.
Update: large stations have the "large" part in their model name, or use a bit of common sense please. You can see with screenies what bases have been approved for other clans. The Dyson city is not allowed ofc. You can also ask for specific NPCs to be included aboard your station (see the thread for info on their looks), but please don't ask for any other player clans' members without their permission. This is about changing clan bases, you may not ask for anything else to be added or modified inside the system.
- rename their base
- move their base to a different location / system
- change the base's look (to an existing archetype)
- add an infocard to the base
If you'd like to have your base moved, I'd very much appreciate it if you sent me the exact coordinates where you would like it moved to, as that'll save me a considerable amount of time. The easiest way to do this is to log on to the Void, fly with your ship to the spot you'd like, and do a /loc command. That'll give you your current coordinates, which you can then write down and send over.
Also, if you'd like to pick a new look for your base, I'd ask you not to pick a large station, or a House battleship. (Unless you're a House navy faction, but I don't think we have any of those :P) Send me either the archetype you'd like, or the model name, or if you don't know what I was talking about there, then the name of an existing base which's look you want :P
Oh yeah, and by the way, the -=REAVERS=- will be moving to Omega-41.
Update: large stations have the "large" part in their model name, or use a bit of common sense please. You can see with screenies what bases have been approved for other clans. The Dyson city is not allowed ofc. You can also ask for specific NPCs to be included aboard your station (see the thread for info on their looks), but please don't ask for any other player clans' members without their permission. This is about changing clan bases, you may not ask for anything else to be added or modified inside the system.
Last edited by cmdrsaman on Sat Apr 17, 2010 1:10 pm, edited 3 times in total.
Signature REMOVED for violating public decency and mental hygiene
-
- Lt. Commander
- Posts: 338
- Joined: Sat May 02, 2009 11:00 pm
Re: changing existing clan bases
Pls rename the syndicate base to "Syndicate HQ" Thx m8 and btw hi new neighbour :D
[img]http://img245.imageshack.us/img245/2813/lestat6.png[/img]
-
- Sqdr. Commander
- Posts: 1097
- Joined: Sat Jan 19, 2008 12:00 am
- Location: :D
Re: changing existing clan bases
Was Omega -41 not under the controll of the Black Legion?
Could prove interesting anyway
Could prove interesting anyway
-
- Sqdr. Commander
- Posts: 1215
- Joined: Mon Dec 01, 2008 12:00 am
Re: changing existing clan bases
An update: you can also submit an infocard text that the base will have. (Bear in mind that it's not the faction's description text, however.)
@ Shyne: heh, done :P You want it to be the same depot, though?
@ Endymion: "Not our RP anymore lads", and besides - do you have a flag? :P
@ Shyne: heh, done :P You want it to be the same depot, though?
@ Endymion: "Not our RP anymore lads", and besides - do you have a flag? :P
Last edited by cmdrsaman on Sat Jan 09, 2010 12:01 pm, edited 1 time in total.
Signature REMOVED for violating public decency and mental hygiene
-
- Sqdr. Commander
- Posts: 1097
- Joined: Sat Jan 19, 2008 12:00 am
- Location: :D
Re: changing existing clan bases
Heh Draugr, i am Syndicate Endymion lol.
Ohh well this topic was ment for other stuff
Ohh well this topic was ment for other stuff
-
- Posts: 1160
- Joined: Sun Sep 02, 2007 11:00 pm
- Location: Barcelona, Spain
Re: changing existing clan bases
Greetings from AoF. :D
-If possible, change AoF's existing base archetype to "trading_outpost-lod".
We're claiming TAU-37 and Omicron Beta. But we supose we're allowed to have just one extra base, so it will be in TAU-37.
-Base archetype "military_icebase1".
-Location: -14424,0,-14337.
-Infocard text coming soon.
-If possible, change AoF's existing base archetype to "trading_outpost-lod".
We're claiming TAU-37 and Omicron Beta. But we supose we're allowed to have just one extra base, so it will be in TAU-37.
-Base archetype "military_icebase1".
-Location: -14424,0,-14337.
-Infocard text coming soon.
-
- Sqdr. Commander
- Posts: 1220
- Joined: Fri Dec 19, 2008 12:00 am
Re: changing existing clan bases
System : Alexandria
Coordinates : Somewhere Between Babylonia Gate & Nomad Abandoned Lair.
Base name : =ESF= HQ
Base Info Line : Elite Sirius Fighters
Desired archetype : Arakha Base / Babylonia System , If possible to Change the Green Smoke to Orange , Then Will be Thankful.
Thanks in advance.
Regards,
XENON
Coordinates : Somewhere Between Babylonia Gate & Nomad Abandoned Lair.
Base name : =ESF= HQ
Base Info Line : Elite Sirius Fighters
Desired archetype : Arakha Base / Babylonia System , If possible to Change the Green Smoke to Orange , Then Will be Thankful.
Thanks in advance.
Regards,
XENON
[align=center]http://www.esf-hq.com | Gaming beyond Imagination
[img]http://img256.imageshack.us/img256/4626/xenonsig.jpg[/img]
[img]http://img259.imageshack.us/img259/4707/userbar768320.gif[/img][/
[img]http://img256.imageshack.us/img256/4626/xenonsig.jpg[/img]
[img]http://img259.imageshack.us/img259/4707/userbar768320.gif[/img][/
-
- Sqdr. Commander
- Posts: 1215
- Joined: Mon Dec 01, 2008 12:00 am
Re: changing existing clan bases
@ Endymion: oops :) Ah well, guess this is another case of the forum nickname not being the same as the one used in-game, no? :P
@ Hash: updating your existing base is no problem, mate, but hold your horses: nowhere in this thread has creating new clan bases been mentioned, because it's not time to do that yet. So no, noone's allowed to have an extra base.
@ Xenon: righto, if you don't want to, I'll pick the exact place for you then. It's buyer beware, though :P
Oh, and sorry, but the green smoke will stay green, as changing that would either require changing all such stations to emit orange smoke, or creating a new station archetype (and I did say existing archetypes only). Besides, the Gaians might complain that your station's gas emissions are not green :P
@ Hash: updating your existing base is no problem, mate, but hold your horses: nowhere in this thread has creating new clan bases been mentioned, because it's not time to do that yet. So no, noone's allowed to have an extra base.
@ Xenon: righto, if you don't want to, I'll pick the exact place for you then. It's buyer beware, though :P
Oh, and sorry, but the green smoke will stay green, as changing that would either require changing all such stations to emit orange smoke, or creating a new station archetype (and I did say existing archetypes only). Besides, the Gaians might complain that your station's gas emissions are not green :P
Signature REMOVED for violating public decency and mental hygiene
-
- Posts: 1160
- Joined: Sun Sep 02, 2007 11:00 pm
- Location: Barcelona, Spain
Re: changing existing clan bases
Garll... b-(
Ok, np, thanks anyway. Next time. :-<
Ok, np, thanks anyway. Next time. :-<
-
- Major
- Posts: 1977
- Joined: Mon Oct 09, 2006 11:00 pm
- Location: Away.
Re: changing existing clan bases
[quote="Hash";p="221613"]Garll... b-(
Ok, np, thanks anyway. Next time. :-<[/quote]
@Hash-Hey,Hash we need to discuss this first.
The infocard for base was made a long time back,i will try to dig it up and and then we can try modify it.
But we have to discuss this,in our forums!!
Edit-Saw ur post in forums,pls ask other members to give their views as well.
@cmdrsama-any timeline for giving all this info?
-Geromix
Ok, np, thanks anyway. Next time. :-<[/quote]
@Hash-Hey,Hash we need to discuss this first.
The infocard for base was made a long time back,i will try to dig it up and and then we can try modify it.
But we have to discuss this,in our forums!!
Edit-Saw ur post in forums,pls ask other members to give their views as well.
@cmdrsama-any timeline for giving all this info?
-Geromix
[align=center][i]
[b]Retired.[/b][/i][/align]
[align=center]
AoF Forums-[/align]
[align=center][url=http://aof-association.forumotion.com][AoF] Website and
[b]Retired.[/b][/i][/align]
[align=center]
AoF Forums-[/align]
[align=center][url=http://aof-association.forumotion.com][AoF] Website and
-
- 1st Lieutenant

- Posts: 37
- Joined: Fri Dec 11, 2009 12:00 am
Re: changing existing clan bases
[quote="geromix";p="221617"][quote="Hash";p="221613"]Garll... b-(
Ok, np, thanks anyway. Next time. :-<[/quote]
@Hash-Hey,Hash we need to discuss this first.
The infocard for base was made a long time back,i will try to dig it up and and then we can try modify it.
But we have to discuss this,in our forums!!
Edit-Saw ur post in forums,pls ask other members to give their views as well.
@cmdrsama-any timeline for giving all this info?
-Geromix[/quote]
yes Hash TAU-37 is not that good m8 and Omicron Beta is not bad
pls we need good and not far base :D :D :D :x :x :x
Ok, np, thanks anyway. Next time. :-<[/quote]
@Hash-Hey,Hash we need to discuss this first.
The infocard for base was made a long time back,i will try to dig it up and and then we can try modify it.
But we have to discuss this,in our forums!!
Edit-Saw ur post in forums,pls ask other members to give their views as well.
@cmdrsama-any timeline for giving all this info?
-Geromix[/quote]
yes Hash TAU-37 is not that good m8 and Omicron Beta is not bad
pls we need good and not far base :D :D :D :x :x :x
-
- Sqdr. Commander
- Posts: 1220
- Joined: Fri Dec 19, 2008 12:00 am
Re: changing existing clan bases
lol Cmdrsman , Please make sure the place you choose in near the Abondoned nomaid lair , and unvisual when someone dock in to alex from the north Jump hole above the lair.
About the smoke , np , i can;t mess with Gians
Regards.
XENON
About the smoke , np , i can;t mess with Gians
Regards.
XENON
[align=center]http://www.esf-hq.com | Gaming beyond Imagination
[img]http://img256.imageshack.us/img256/4626/xenonsig.jpg[/img]
[img]http://img259.imageshack.us/img259/4707/userbar768320.gif[/img][/
[img]http://img256.imageshack.us/img256/4626/xenonsig.jpg[/img]
[img]http://img259.imageshack.us/img259/4707/userbar768320.gif[/img][/
-
- Sqdr. Commander
- Posts: 1215
- Joined: Mon Dec 01, 2008 12:00 am
Re: changing existing clan bases
@ geromix, and others who asked: since the stuff involved in this is all about modifying existing bases, and I'm not the one who has to come up with the names and infocard text, I didn't think to set a strict deadline for submitting your stuff. (The thing that takes the most time is choosing an exact location, which is why I asked y'all to send me coordinates, otherwise it's buyer beware, as I don't want to spend too much time logging in to fly around and pick a spot several times. Other than that, moving to a different system requires the second most time.) Of course, as soon as reasonably possible would be good :P Worst case scenario: your modification doesn't make it in before the next update. But since I can do the coding part reasonably fast, then if you send the stuff in that's final, I'll make the changes and package it quite soon.
Which reminds me, Shyne: will the name be all that you'd like to have changed?
Which reminds me, Shyne: will the name be all that you'd like to have changed?
Signature REMOVED for violating public decency and mental hygiene
-
- Lt. Colonel
- Posts: 2159
- Joined: Fri Oct 19, 2007 11:00 pm
Re: changing existing clan bases
No point keeping it secret.
Base name: New Eye of Terror
Location: All good, no change desired.
Base model: Buffalo
archetype = miningbase_badlands
loadout = miningbase_badlands_pi_01
Infocard:
Base name: New Eye of Terror
Location: All good, no change desired.
Base model: Buffalo
loadout = miningbase_badlands_pi_01
Infocard:
Little is known about this floating hell, nor of the inhabitants. Home to the Black Legion, it is rare that anybody who sees this base lives to tell the story. Deep inside the Malvada Nube, radiation, reduced sensor efficiency, dense asteroids and low visibility make a fitting dwelling for the New Eye of Terror. However, it is known that there are high electrical readings from this area of space, on a similar level as wormholes operate, suggesting an entrance to an entity known as The Warp is located here. Nobody knows what is inside the base, there are horrific stories of daily rituals and sacrifices to the "Blood Gods" made by Chaos Marines. Swarms of Warpspawn creatures and other horrific beings originate from this base, called through the Warp to wreak havoc on everything in the Sirius Sector. Not to mention squads of the feared Death Wing of Khorne, an elite wing of the Black Legion which leaves a trail of destruction in it's wake unknown to any other force. Many a ship has been passing from Omicron Theta to the Unknown jumphole and never made it to their destination. Extreme caution is advised when entering the asteroid field, even Omicron Gamma itself, for if the Corsairs or Nomads don't have you, fanatical slaves of the Blood God Khorne will.
Remember Mick
[img]http://img388.imageshack.us/img388/2394/blackkkkklgp2.png[/img]
[img]http://img388.imageshack.us/img388/2394/blackkkkklgp2.png[/img]
-
- Sqdr. Commander
- Posts: 1215
- Joined: Mon Dec 01, 2008 12:00 am
Re: changing existing clan bases
@ Zeus: Righto, that will be included as well.
To all others: due to unforeseen developments, I'd like to ask you to submit your final changes until Thursday. You can send them in afterwards, too, but I can't guarantee they'll make it in then.
To all others: due to unforeseen developments, I'd like to ask you to submit your final changes until Thursday. You can send them in afterwards, too, but I can't guarantee they'll make it in then.
Signature REMOVED for violating public decency and mental hygiene