Site and Server changes planned
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Site and Server changes planned
In December the 2112 mod will be re-introduced to the server.This is the core 2112 with some minor changes
There are various reasons for this and I will explain some of them.
Firstly, IMO the current mod series 2115 has evolved along the wrong direction, this started with the 3d systems (which I made, so hand up on that) and went on after this and in my opinion the mod is now a modders mod, not a players mod. what I mean by this is that its geared primarily from the viewpoint of the modder not the player. This is why we have not attracted new players in any meaningful numbers this year.
Secondly, we seem to have lost the ability to have fun or jump onto the server and have fun, maybe this is because the old 2112 mod allowed people to spend less time trading and more time fighting and enjoying the company. In the history of Void, 2112 was the most popular mod to date. It certainly wasn't the best mod, but from the players perspective it was a popular mod to play and enjoy.
Thirdly, the future of the Void needs to be on a sound footing and therefore to move forward, the foundation mod must be the right one. I believe that for the server to evolve there has to be less "balanced realism" and more "game play". FL isn't a simulator and therefore things don't need to be intricately balanced, they need to be fun and if that means some of the stuff doesn't seem quite right well so be it. I guess what im saying is that i would rather have more players having fun, than just a handful saying how cool, balanced and realistic this game is. I mean, the characters are like cartoons in the game, so please,,,lets not go on about realism too much.
Fourth, The plan is to move on from 2112 pretty quickly, but still hold its core values. These core values are to add interesting systems one by one like before i.e. Babylonia, Red Hole system etc. A few ships & equipment and more storyline for the interested explorers. To do this I'm hoping to utilise the skills of the Dev team if they are available.There are some excellent aspects of the 2115 mod, some of which, eventually can be used in future mods. By the way, Some of the dev team have already resigned and moved on to other things.
I would add a couple of other things for those people in denial of change being required.
The server is a playground for a dozen maybe late teens in player numbers. I don't think a server rental in a German data center on the euro internet backbone warrants this cost for so few players. I also believe that there are a number of former players who given the opportunity will return for a "blast" or two. I hope some of the old vets do return. I think it is time to see some of the "old enemy" return for dogfights at the gates in Alex. It seems to me that now we should return to those fights/conflicts again, at least it will keep people busy!
The last point for the moment, is this. Some of you are going to be fed up with this and leave. some of you are going to enjoy whats about to happen and are going to look forward to the return of the mod. A lot of water has passed under the Bridge since 2112 and for this re-release I think we can accommodate former players including XEF, DTA and others who might choose to come along. Either way, we need a shake up and to move on with those who want to come on the journey.
I will post some further news shortly/as i have it.
There are various reasons for this and I will explain some of them.
Firstly, IMO the current mod series 2115 has evolved along the wrong direction, this started with the 3d systems (which I made, so hand up on that) and went on after this and in my opinion the mod is now a modders mod, not a players mod. what I mean by this is that its geared primarily from the viewpoint of the modder not the player. This is why we have not attracted new players in any meaningful numbers this year.
Secondly, we seem to have lost the ability to have fun or jump onto the server and have fun, maybe this is because the old 2112 mod allowed people to spend less time trading and more time fighting and enjoying the company. In the history of Void, 2112 was the most popular mod to date. It certainly wasn't the best mod, but from the players perspective it was a popular mod to play and enjoy.
Thirdly, the future of the Void needs to be on a sound footing and therefore to move forward, the foundation mod must be the right one. I believe that for the server to evolve there has to be less "balanced realism" and more "game play". FL isn't a simulator and therefore things don't need to be intricately balanced, they need to be fun and if that means some of the stuff doesn't seem quite right well so be it. I guess what im saying is that i would rather have more players having fun, than just a handful saying how cool, balanced and realistic this game is. I mean, the characters are like cartoons in the game, so please,,,lets not go on about realism too much.
Fourth, The plan is to move on from 2112 pretty quickly, but still hold its core values. These core values are to add interesting systems one by one like before i.e. Babylonia, Red Hole system etc. A few ships & equipment and more storyline for the interested explorers. To do this I'm hoping to utilise the skills of the Dev team if they are available.There are some excellent aspects of the 2115 mod, some of which, eventually can be used in future mods. By the way, Some of the dev team have already resigned and moved on to other things.
I would add a couple of other things for those people in denial of change being required.
The server is a playground for a dozen maybe late teens in player numbers. I don't think a server rental in a German data center on the euro internet backbone warrants this cost for so few players. I also believe that there are a number of former players who given the opportunity will return for a "blast" or two. I hope some of the old vets do return. I think it is time to see some of the "old enemy" return for dogfights at the gates in Alex. It seems to me that now we should return to those fights/conflicts again, at least it will keep people busy!
The last point for the moment, is this. Some of you are going to be fed up with this and leave. some of you are going to enjoy whats about to happen and are going to look forward to the return of the mod. A lot of water has passed under the Bridge since 2112 and for this re-release I think we can accommodate former players including XEF, DTA and others who might choose to come along. Either way, we need a shake up and to move on with those who want to come on the journey.
I will post some further news shortly/as i have it.
Server Admin - The Void Server
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- Lt. Colonel
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Re: Site and Server changes planned
[quote="Strail";p="231123"]Firstly, IMO the current mod series 2115 has evolved along the wrong direction, this started with the 3d systems (which I made, so hand up on that) and went on after this and in my opinion the mod is now a modders mod, not a players mod. what I mean by this is that its geared primarily from the viewpoint of the modder not the player.[/quote]

[23:19] A Person: im back then
[23:19] A Person: consider me back
Oh, also, newsletter might be a good idea.
[23:19] A Person: im back then
[23:19] A Person: consider me back
Oh, also, newsletter might be a good idea.
Last edited by [BLK_LGN][X]Zeus on Tue Nov 23, 2010 11:24 pm, edited 1 time in total.
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Re: Site and Server changes planned
Consider me back.
Just a few questions though, will the clanships + clan bases etc remain there?
Will FLAC modification stay? Like the RP chat etc.
Will battleships be removed?
Lets put it differently, will any released content since 2115 stay? I think we should remove the not used and put back the alotused.
And, will the server rules remain the same? I guess this will all be told later. But just curious y'know.
Just a few questions though, will the clanships + clan bases etc remain there?
Will FLAC modification stay? Like the RP chat etc.
Will battleships be removed?
Lets put it differently, will any released content since 2115 stay? I think we should remove the not used and put back the alotused.
And, will the server rules remain the same? I guess this will all be told later. But just curious y'know.
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- Flight Captain
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Re: Site and Server changes planned
Just to add...
will all the current ships, weps and kit stay?
will we get the [R] tag back?
will all the current ships, weps and kit stay?
will we get the [R] tag back?
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- Commander
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Re: Site and Server changes planned
Start with 2112 mod and apply good and proven things and ideas from 2115, it sounds good.
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- Flight Captain
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Re: Site and Server changes planned
Call me crazy but deleting all chars would be nice too.
New fresh start and equal opportunities for all. Don't get me wrong I have billions, maps, battleships... but it's so boring when you are rich, nothing to do here <):)
New fresh start and equal opportunities for all. Don't get me wrong I have billions, maps, battleships... but it's so boring when you are rich, nothing to do here <):)
4S_SQUAD-Quasar
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Re: Site and Server changes planned
[quote="QUASAR";p="231128"]Call me crazy but deleting all chars would be nice too.
New fresh start and equal opportunities for all. Don't get me wrong I have billions, maps, battleships... but it's so boring when you are rich, nothing to do here <):)[/quote]
Full or partial money wipe is good idea (I have billions too).
But deleting characters is too radical IMO (npc kill count and map is big loss). I will leave in this case ...
New fresh start and equal opportunities for all. Don't get me wrong I have billions, maps, battleships... but it's so boring when you are rich, nothing to do here <):)[/quote]
Full or partial money wipe is good idea (I have billions too).
But deleting characters is too radical IMO (npc kill count and map is big loss). I will leave in this case ...
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Re: Site and Server changes planned
[url=http://blacklegion.forummotion.com/forum]Black Legion Forum[/url]
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- Flight Captain
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Re: Site and Server changes planned
Also to add...
will we get an Admin and Void team back in place and active?
There is no point in getting new / old players here if the server has no management, nothing will change from the past several months.
will we get an Admin and Void team back in place and active?
There is no point in getting new / old players here if the server has no management, nothing will change from the past several months.
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Re: Site and Server changes planned
so rocketspamm back lol
it seems my worst nightmare is returning lol
can we ask for the bounty and the lagkicker coz they was there aswell
2112 wont be the same without DTA clan. Without them its pointless
Also R tag is essential for the true old void feeling
I hope my characters will remain at least coz the hard work on them to get map n reputation just right.
Not to mention the hundreds of hours trading, to set up a store ect.....
Will be funny to see the 666 clanbase is returning
it seems my worst nightmare is returning lol
can we ask for the bounty and the lagkicker coz they was there aswell
2112 wont be the same without DTA clan. Without them its pointless
Also R tag is essential for the true old void feeling
I hope my characters will remain at least coz the hard work on them to get map n reputation just right.
Not to mention the hundreds of hours trading, to set up a store ect.....
Will be funny to see the 666 clanbase is returning
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Re: Site and Server changes planned
[quote="QUASAR";p="231128"]Call me crazy but deleting all chars would be nice too.
New fresh start and equal opportunities for all. Don't get me wrong I have billions, maps, battleships... but it's so boring when you are rich, nothing to do here [/quote]
Exactly =D>
Muco is right too.A total char wipe might be to harsh but a money wipe or partial money is needed to give ppl something to do.
I would also add that during the 2112 mod i always enjoyed creating a new char and start from scratch to work myself up by trading (Alex Gates) Dagger--Clydesdale--Humpback--Armored Transport
It always was something enjoyable to do.Sadly the /bank command has taken all the fun away for me because all it takes now is just use that command to transfer cash.
Like mentioned before from my point of view it only created lazyness and less player activity+fatigue
There was no bank command in 2112.
New fresh start and equal opportunities for all. Don't get me wrong I have billions, maps, battleships... but it's so boring when you are rich, nothing to do here [/quote]
Exactly =D>
Muco is right too.A total char wipe might be to harsh but a money wipe or partial money is needed to give ppl something to do.
I would also add that during the 2112 mod i always enjoyed creating a new char and start from scratch to work myself up by trading (Alex Gates) Dagger--Clydesdale--Humpback--Armored Transport
It always was something enjoyable to do.Sadly the /bank command has taken all the fun away for me because all it takes now is just use that command to transfer cash.
Like mentioned before from my point of view it only created lazyness and less player activity+fatigue
There was no bank command in 2112.
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Re: Site and Server changes planned
=D> This is good. Very good. Thank you, Boss. =D>
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Re: Site and Server changes planned
I supported any desicon for void in the past, and I support this one too, althou its one thing in there I dont like but I keep it to myself :X
anyway, since we are as well going for clean starts, I agree that a character wipe would be a good idea.
anyway, since we are as well going for clean starts, I agree that a character wipe would be a good idea.
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Re: Site and Server changes planned
Void is always my home in every turn and will always be , my only wish is as you said to keep some of the best new additions, which some people spented considerable amount of time to beleive in void and create some awesome stuff.
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Re: Site and Server changes planned
[quote="Cursed_One";p="231136"]
anyway, since we are as well going for clean starts, I agree that a character wipe would be a good idea.[/quote]
This requires poll definitelly.
I hope that common sense will win and there wont be full char wipe [my post up here] Because for some people this will ruin all fun, for some is fresh start too boring. (Personally If i want to start from scratch I will start on another server ...)
-Muco out-
anyway, since we are as well going for clean starts, I agree that a character wipe would be a good idea.[/quote]
This requires poll definitelly.
-Muco out-
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