Suggestion for when the server comes up

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Suggestion for when the server comes up

Post by anoyingnomad »

Hello all, as you might know the server should be back online the 1st of november.

And for strail i have some tips. If anyone else has some i'd suggest you post them! (In a possitive way, lets not start what partially killed this place)


I'd suggest that before the server starts running again to make some minor changes to the mod and upload this. The reason no one plays is something i can (and perhaps everyone else too) explain. Or atleast try to.

The server is not as active as it used to be. Activity attracts more activity. Look at disco. Still going strong. The reason they are is NOT that its a diehard RP server. I think it has to do with what you can achieve within their mod. Here on void you'll trade for 3 hours and kabam you can get yourself the ''strongest'' ship in the mod leaving you with exactly nothing to accomplish anymore. And as the server is relatively quiet these days you will probably log off as there is no action going around as well.

I think you should adjust ship/equipment prices to higher levels, make missions more profitable. This way you'll force players to trade abit more to get what they want. This in return will get players who do have a ship and equipment to either protect these traders or pirate them. Which in return gives people a ''job'' to do when they are not trading or taking missions. The way to keep things active is to keep providing players with things they can accomplish! The reason why the void was so filled up during the ''golden times'' is because the activity was already there. Not because of the mod. The game was relatively young (atleast nod old) back then. But times have changed and people need to have something to do when there arn't so many people online at the same time. Im not talking about events here. As they only take an hour or 2. Maybe you should enable the vanilla transport ships and let them be sold on some planet. Make things more expensive with the reason above in mind. So people will go ''Agh! i want that transport so bad so i can make some more money for that awesome anubis''.

I hope you guys understand where im going. And if anyone has a suggestion or disagrees please do tell.

Nomad.
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Post by [BLK_LGN][X]Zeus »

You make bad threads.
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Post by Kurtdog »

[BLK_LGN][X]Zeus wrote:You make bad threads.
Well that was rude..
There isn't anything wrong with this thread. Sure the Grammar isn't perfect, but that does not make it a bad thread.
At least he is thinking of stuff that will help the mod/server grow.

I for one think it's a good idea. If there isn't anything to do then why play?
I enjoy trading, and doing missions. I plan on having a trade character, and fighter (PVP/Missions) character. But atm there really isn't any incentive to do either one.
Once you get enough credits for your fighter to be fully decked out there isn't really any reason to trade anymore.. Unless you're just trying to stock up your bank account..

Now, granted, i haven't been on the server in many years. But i was around at the beginning of the Void mod, and i remember having some amazing times dog fighting at sparta, and the clan wars were vary fun. But that was only because there was already an active player base. Right now we're basically starting from scratch..
We've got to think of something original to bring players to The Void.. I'll think on it for awhile and see what i come up with it...

KD,
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Post by Zyos »

You think that everything taking longer with so few on will keep them playing?
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Post by Kurtdog »

Sadly, having something take longer then what it used to doesn't make it more fun.. If anything it would make it more annoying.

Has The Void mod adopted the Cap ship idea? Is it possible to own a giant destroyer in the mod yet?
Like i said. I've been away for many years now so i'm not really up to date on the recent mod updates...
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Post by Zsoca »

Here on void you'll trade for 3 hours and kabam you can get yourself the ''strongest'' ship in the mod
To be honest, I want this to be in every mod. Every. No one is trading for days, weeks just because he loves it, no they are trading because they want to buy a ship they fell in love with at the dealer. I really think that only reason anyone wants to sit in a merchant ship is RP aside from money making.

Give players a good, fast, profitable trade route, so they will be able to buy their favorite ship FAST and not get flustrated, but also make RP trade routes with reasonable profit, for those who want to role play as traders.

Another thing Strail. Get rid of the ugly ships like Tomahawk, Cobra, etc.
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Post by anoyingnomad »

Zsoca, thats what i mean. If you want to get something you're willing to put effort in it. Which means you'll log in more often which will mean adittional activity on the server.

What do you want people to do?? Get their ship fast so they can bore themselves even more because the server is empty? It was a good idea when the server was filled up. But thats not the case now. We need higher ship prices now, or atleast new ones that have a bigger price tag on them. Hey just add the nilla transports .It keeps people busy. Besides we have the alex gates. There was a reason there where naval and pirate/evil clans. Protect or eat them traders. But all of this IS NOT THERE anymore. Its empty.

What are you gonna do on an empty server with nothing to accomplish? I'd log out for sure. Or play SP. Doesn't have any players and its easily done. Would be the same thing.
Last edited by anoyingnomad on Mon Oct 29, 2012 12:11 am, edited 1 time in total.
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Post by Kurtdog »

If i'm not mistaken, isn't the Viper from Battlestar Galactica in the Mod?
It's been so long i can't even remember lol. It might of been a completely different mod..

But you have a point. If you make it fairly easy to get the money then it might stimulate more people playing so they can dog fight. Everyone is excited for Star Citizen and is itching for some space dog fighting. At least i know i am!

Maybe make it more difficult to get the good weapons? Hell i don't even know what the good weapons are anymore. Lol

KD,
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Post by anoyingnomad »

I edited my post, wasn't clear enough it seems.

Who are you gonna dogfight if theres no one online? an NPC? Missions are just hordes of nomad N1's. They bore me quicker then trading lol.

You need something to keep players logged in for longer.
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Post by Kurtdog »

Right. But what i'm saying is if you make it fairly easy (not SUPER EASY) to get the credits more people will come for the dog fighting.
The Void is already an excellent mod. Everyone knows that. Many systems to explore, and things to see.
Maybe if we advertise a little. Get the word out on the SC forums that there is some extremely fun dog fighting going on on The Void server then more people will show up.

As it sits right now Freelancer is basically dead. There are a few servers out there that have a dedicated player base, but most won't leave unless enticed.

I'd like to know what Strail thinks about it. It's his server, after all. I don't see why he would host it if he didn't have any ideas at all on how to gain his player base back...
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Post by [BLK_LGN][X]Zeus »

When the server was wiped and restored to 2112, I acquired an AT and was running the NT-NB route with fixed rep in 40 minutes.

That is a good thing.
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Post by RAZOR[X] »

funny, when we had caps and longer trade routes everybody cried to have the old mod back (including me), and i like the way the void is, with focus on fight, not RP/trade, but seems most of FL players don't agree with me, otherwise void would still be alive and full of players like disco and HC.
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Post by [BLK_LGN][X]Zeus »

Frankly, I blame administration for letting noobs spam, cheat, lag and be dicks while punishing the real players.

Fostering the noobs over the legit core player base killed this server prematurely, and it continued after more than enough warnings.
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Post by Kurtdog »

I can't see the Void Admins letting people cheat, spam, or be dicks to others..
At least not in my day.. If things changed that much since i played here then it's frightening...
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Post by RAZOR[X] »

[BLK_LGN][X]Zeus wrote:Frankly, I blame administration for letting noobs spam, cheat, lag and be dicks while punishing the real players.

Fostering the noobs over the legit core player base killed this server prematurely, and it continued after more than enough warnings.
^ +1
complains about server activity but nobody did anything when aurel used cheat engine to get to lvl 90 one day after chars wipe.
Kurtdog wrote:I can't see the Void Admins letting people cheat, spam, or be dicks to others..
At least not in my day.. If things changed that much since i played here then it's frightening...
You can't see because there is none left, i still remember the day when zeus got banned from forums for pointing out the wrong stuff, even with proof.

btw if the server comes back as promised i will show up almost everyday, im sure zeus will do aswell, with or without players, we have been playing on empty servers for months anyway.
Last edited by RAZOR[X] on Mon Oct 29, 2012 1:06 am, edited 1 time in total.
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